May 12, 2008, 04:58 PM // 16:58
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#41
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Ascalonian Squire
Join Date: Sep 2005
Guild: Psycho Titans
Profession: E/R
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/signed
ANet could easily make up some weak story, re-jig the whole mission. Make it harder and give a good reward at the end.
But... Dear God! No new Greens! Please!
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May 12, 2008, 05:17 PM // 17:17
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#42
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Academy Page
Join Date: Aug 2006
Guild: Order Of The Ghost Dragons [mist]
Profession: E/
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as it currently takes 30 mins in HM to clear all 4 levels, i'd say
/not signed in it's current state.
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May 12, 2008, 05:19 PM // 17:19
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#43
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Wilds Pathfinder
Join Date: Jan 2007
Location: England (GMT)
Guild: The Imperial Guards of Istan [TIGI]
Profession: R/
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/signed
it's my "i'm bored of GW so i go here" place
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May 12, 2008, 05:19 PM // 17:19
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#44
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Lion's Arch Merchant
Join Date: Sep 2006
Location: NYC
Guild: Governors Of Destruction [GOD]
Profession: E/
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/signed - how can you not like this idea? i like some of the suggestions about spicing it up a bit too (repeatable quest, etc)
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May 12, 2008, 05:30 PM // 17:30
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#45
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Guild With No [NAM트]
Profession: E/Mo
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/signed +1 for all the obvious reasons already stated.
Quote:
as it currently takes 30 mins in HM to clear all 4 levels, i'd say
/not signed in it's current state.
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o.O wow is this true? I take it this is using Ursanway + consumables?
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May 12, 2008, 05:36 PM // 17:36
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#46
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Krytan Explorer
Join Date: Sep 2006
Guild: Rise From the Ashes [phnx]
Profession: W/
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Quote:
as it currently takes 30 mins in HM to clear all 4 levels, i'd say
/not signed in it's current state.
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I've seen Urgoz done in 30 minutes. Should it not be elite?
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May 12, 2008, 05:59 PM // 17:59
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#47
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Krytan Explorer
Join Date: Jun 2005
Location: Iowa
Guild: Blade And Rose [BaR]
Profession: Mo/
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/signed
It's another Underworld, so-to-speak, and the other one is considered elite so no reason this one shouldn't either.
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May 12, 2008, 06:26 PM // 18:26
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#48
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Academy Page
Join Date: Aug 2006
Guild: Order Of The Ghost Dragons [mist]
Profession: E/
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Quote:
Originally Posted by Day Trooper
o.O wow is this true? I take it this is using Ursanway + consumables?
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record is currently 27 mins with 4 b/p, 3 nec 1 monk HM, no consumables, no ursan in sight, and this was set recenetly...
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May 12, 2008, 07:05 PM // 19:05
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#49
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Yeah, Ursan way is actually significantly slower then B/P orders teams in that area. AoE ftw.
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May 12, 2008, 10:57 PM // 22:57
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#50
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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/signed
moar elite areas please
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May 12, 2008, 11:06 PM // 23:06
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#51
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Quote:
Originally Posted by RavagerOfDreams
/signed
moar elite areas please
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Well, this won't be 'more', this will be 'update', 'revamp', 'pimp'....
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May 13, 2008, 12:22 AM // 00:22
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#52
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Ascalonian Squire
Join Date: Aug 2007
Location: Brazil
Guild: The DeathBlow Team
Profession: R/Rt
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I'm tottaly signed for this. Primeval weapons FTW!!!
The only sad thing is that if they change, the place will probably be populated by ursanway only...
/signed
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May 13, 2008, 01:12 AM // 01:12
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#53
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Forge Runner
Join Date: Mar 2006
Guild: Aequitas Deis
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/signed
i remember back in the day when it was worth it i used to do it almost every day and enjoyed it everytime ^.^
it IS an elite area of prophecies just like SF, i dont see why there is no HOM statue and an end chest reward...
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May 13, 2008, 02:16 AM // 02:16
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#54
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Krytan Explorer
Join Date: Jan 2006
Location: Aussie land
Profession: Me/E
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Quote:
Originally Posted by miskav
/signed
I used to enjoy it loads when it came out, but it died out seeing as there's nothing of value there.
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^^ Agreed.
PS. I really like your avatar.
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May 13, 2008, 02:19 AM // 02:19
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#55
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Krytan Explorer
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I remember doing plenty of Tombs runs for the hell of it in the past; it'd really be nice to see a HoM Monument for it. I've never really understood why SF gets one when Tombs doesn't.
On the weapons, that doesn't really matter as much, because the boss weps already count as somewhat of a end reward. If people want those items, though, then the distribution of it really does suck :P.
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May 13, 2008, 02:41 AM // 02:41
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#56
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Quote:
Originally Posted by Maria The Princess
i remember back in the day when it was worth it i used to do it almost every day and enjoyed it everytime ^.^
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And it's not worth it now because...?
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May 13, 2008, 03:18 AM // 03:18
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#57
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Desert Nomad
Join Date: Aug 2006
Guild: HoVa
Profession: W/N
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Cause the greens used to be worth 100k, now you're lucky to get 5k. And that's if you're really lucky.
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May 13, 2008, 03:45 AM // 03:45
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#58
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by MithranArkanere
It's a Dungeon in almost by definition. You have to clear the area instead of getting a key, but it's almost the same. Go further and further until getting to the 'final boss'.
The changes needed in the Tombs are the following ones:
- Repeatable quest. One of the NPCs in the outpost will give a repeatable quest. 1k and 15 XP wouldbe a goo reward for doing it. The quest is finished by killing the Darknesses.
- Reward chest. There will be only one, that will drop 1 non-green rare boss drop (materials, rare equipment, etc) and one random unique (green) from the their drop list for each party member that uses it. 2 drops of each in Hard Mode. That way if you get one of th funny green items, the other reward may still be good. The Darknesses will no longer drop items.
- HoM statue.
- Dungeon icon. Sorrow's Furnace, Urgoz, the Deep, the Tombs and the Anguish will get their respective Dungeon icons, with a chest once they are finished once in each mode.
- Replace timers with rifts. Instead the timers that appear when you clear an area, some of those dark rifts will spawn in various places of the area. Players will then have to 'talk' with the rift to teleport to the next area.
* Aditionally, if players are too slow or take too long to use the rift, Margonites and other Nigthfall demons may spawn from the rift. To prevent they been farmed and making them just a downside for slowpokes, they will drop nothing and give no XP.
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Got to agree with MithranArkanere. Except the Dungeon Icon. Sorrow's Furnace should definatly get one, but maybe not Tombs, Urgoz, the Deep, and DoA. DoA is technically the same as UW and FoW, which are elite explorable areas, not dungeons. Urgoz and the Deep are more of missions then dungeons as well. Tombs is basically on its own, not really a mission, not really a dungeon, can be argued to be both.
Another thing that needs a HoM statue is beating EN and beating Slavers', I mean all the other games and elite areas get statues for completion except these three areas, Tombs, Slavers', and EN.
/signed
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May 13, 2008, 04:33 AM // 04:33
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#59
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Forge Runner
Join Date: Mar 2006
Guild: Aequitas Deis
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Quote:
Originally Posted by ogre_jd
And it's not worth it now because...?
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because back then, the crappy green were going off like cookies, for +20kish, and the decent ones like Victos toys were 100kish like the buwlrak. now you cant give greens away for free..... they are nothing but hero gear.
the only thing you can possibly get is storm bow that is not inscrivable from a chest, or an ecto. those IF they drop dont drop more then 1 or 2 per party.
all loot together with no rares gives you about 1.5k, for a run that takes about 1 hour on average. might as well do UW/FOW and get 5k worth of loot only and a chance of a decent drop, over the same period of time.
but hey, back then ToPK payed for my very 1st set of elite armor, so ill always be happy to go back
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May 13, 2008, 11:49 AM // 11:49
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#60
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Wilds Pathfinder
Join Date: Feb 2008
Location: Canadia
Profession: W/
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Quote:
Originally Posted by Maria The Princess
because back then, the crappy green were going off like cookies, for +20kish, and the decent ones like Victos toys were 100kish like the buwlrak. now you cant give greens away for free..... they are nothing but hero gear.
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Ah. So it's not worth doing now if you're greedy. Not because something changed and it's no longer fun to try and get through.
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